Maya Python Remove Reference

Python is a high-level programming language that has many uses. It can be used to make games, create software, and more. This tutorial will show you how to remove the reference of a variable in Python code.

The maya python file is a Python file that can be used to remove references from Maya. The Maya Python Remove Reference command line tool will allow you to remove all the objects in your scene that reference the specified object or objects.

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Hello, my name is Maya and I am a Python removal reference editor.


Python is a programming language with many features that make it ideal for scripting in Maya. It has a clean syntax that is easy to read and write, and it supports both object-oriented and procedural programming paradigms. Python also integrates well with other software applications, making it a versatile tool for programmers of all levels of experience.

What are Maya Python references?

Maya Python references are essentially variables that point to specific Maya objects or data. For example, a reference to a transform node in Maya would store the node’s name and type, as well as any other relevant information. These references can be stored in lists, which is handy for keeping track of multiple objects at once. You can also edit the values of these references, which is useful for making changes to multiple objects at once.

How to remove a Maya Python reference

If you have a Maya Python reference that you no longer need, there are a few ways to remove it. One way is to simply delete the reference from your scene. Another way is to use the maya.cmds.deleteReference() command.

To delete a reference using the maya.cmds.deleteReference() command, you first need to make sure that the reference is loaded into your scene. You can do this by using the maya.cmds.referenceQuery() command. Once you have verified that the reference is loaded, you can use the following code to delete it:

import maya.cmds as cmds

ref_name = ‘MyReference’ # Replace with actual reference name

if cmds.referenceQuery( ref_name, inr=True ): # Check if reference is loaded

cmds.deleteReference( ref_name ) # Delete the reference

Why remove a Maya Python reference?

If you’re not careful, your Maya scene can get cluttered with unused Python references. These references can take up valuable memory and processing power, so it’s important to remove them when you’re finished with them. Here’s how to do it:

First, open the Script Editor and go to the Command tab. Then, type in the following command:

import maya.cmds as cmds

This will import the Maya Commands module, which we’ll need in order to remove the reference.

Next, type in this command:


This will delete the reference from your scene. Be sure to replace “reference” with the actual name of the reference you want to remove. Finally, save your scene and close the Script Editor.

When to remove a Maya Python reference

As a general rule of thumb, you should remove any Maya Python references when you are no longer using the associated objects. For example, if you have created a sphere in Maya and then deleted it, there is no need to keep the corresponding reference to the sphere in your Python code.

There are some specific cases where keeping a reference around can be helpful. For instance, if you want to be able to undo an operation that was performed with Python, then you will need to keep references to the objects involved so that they can be restored if necessary. However, once you are sure that an undo is not needed, it is best practice to remove the references.

Another reason why you might want to keep a reference is for performance reasons. If your script accesses an object frequently, it can be faster to keep a reference rather than querying for the object each time it is needed. However, this optimization should only be used in cases where there is a significant performance difference; in most cases removing unneeded references will not impact performance noticeably.

In summary, as long as an object still exists in Maya, there is no harm in keeping its corresponding Python reference. Once the object has been deleted from Maya, though, it is best practice to remove the now-unused Python reference.

How to avoid removing a Maya Python reference

Python references are an important part of Maya, and are often used to keep track of changes made to objects in the scene. However, there are times when you may accidentally remove a reference, which can cause problems down the line. Here’s how to avoid removing a Maya Python reference:

1. Make sure you know what you’re doing before you start making any changes. If you’re not sure about something, ask for help from someone who knows more about Python and Maya.

2. When making changes to your scene, be careful not to delete any references by accident. If you’re not sure whether or not something is a reference, ask someone else for help before deleting it.

3. Keep track of the references you create and delete so that you can easily add them back if necessary. This can be done using a simple text editor like Notepad++ or Sublime Text.

4. If you do accidentally delete a reference, try to recreate it as soon as possible so that your scene doesn’t get too out of sync.


In conclusion, we have seen how Python lists can be used in Maya to reference edits. We have also seen how to use the list reference edits command to make changes to our lists. Finally, we have looked at some ways to optimize our code using the list comprehension feature in Python.

Further reading

Python for Maya: A Comprehensive Beginner’s Guide –

Maya Python for Game Developers – maya/

An Introduction to MEL and Python Scripting in Maya – -scripting

Frequently Asked Questions

How do I remove reference editing?

Take reference edits out You may use one of the following to open the Reference Edits window: Select the reference modifications you wish to delete from the Reference Edits pane. Select Edits to Remove by clicking.

Can you reference a reference in Maya?

Choose Reference. Navigate to the file you wish to reference in the file browser, click its name, and then click Reference. The reference file and its contents are imported into the scene, and an icon representing its reference node may be seen in the Outliner. An icon is used to identify objects that are found in referenced files.

What is reference in Maya?

You may work on temporary assets that can be modified in your current file at any time along the project process by referencing. The line between one artist’s completed work and the start of the next’s work, such as when the model is finished and ready for rigging, may get hazy throughout this process.

How do I remove a current list from my citation?

Select the citation from the paper and click on Delete to remove the reference from it. Once all of the citations have been removed from the document, select the reference from the current list by clicking on References > Manage Sources > and then selecting Delete.

How do you edit a reference in Maya?

Citation editor File > Reference Editor is located on the top menu bar. Panels > Panel > Reference Editor in scene view.

How do I replace a reference in Maya?

changing file references To change a reference, just right-click it in the outliner and choose Reference > Replace from the pop-up menu. Select Reference > Replace Reference from the Reference Editor’s menu after choosing the referenced file you wish to replace.

How do I load references in Maya?

file references imported Right-click the referenced item in the Outliner that you wish to import, and then choose Reference > Import from the pop-up menu. Select File > Import Objects from Reference after clicking the referenced file in the Reference Editor (File > Reference Editor).

How do you stop editing xref in place?

Remove from Working Set by selecting Tools > Edit Block or X-Ref In-Place. Enter the word refset, then choose Remove. 9 After altering the block, choose from one of these options: Alternatively, choose X-Ref In-Place > Close Reference or Tools > Edit Block.

How do I hide file references in AutoCAD?

Grab it from the extreme left-hand edge of the gray area, drag it into the drawing area, and then click the auto-hide button in the top left. Either move it out of the way or close it with the X.

How do you edit an xref without changing the original?

Click the Insert tab Reference panel to edit or block references in place. Edit the citation. Select the reference that needs editing from inside the current drawing. Select the individual reference you wish to modify in the Reference Edit dialog box. Select OK.

External References-

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